GSocketConnection: GIO Reference Manual

## GSocketConnection GSocketConnection — A socket connection |

## Functions

gboolean | g_socket_connection_connect ()
void | g_socket_connection_connect_async ()
gboolean | g_socket_connection_connect_finish ()
gboolean | g_socket_connection_is_connected ()
GSocketAddress * | g_socket_connection_get_local_address ()
GSocketAddress * | g_socket_connection_get_remote_address ()
GSocket * | g_socket_connection_get_socket ()
GSocketConnection * | g_socket_connection_factory_create_connection ()
GType | g_socket_connection_factory_lookup_type ()
void | g_socket_connection_factory_register_type ()

## Properties

GSocket * | socket | Read / Write / Construct Only

## Types and Values

| GSocketConnection

## Object Hierarchy

        GObject
        ╰── GIOStream
            ╰── GSocketConnection
                ├── GTcpConnection
                ╰── GUnixConnection

## Includes

    #include <gio/gio.h>

## Description

GSocketConnection is a GIOStream for a connected socket. They can be created either by GSocketClient when connecting to a host, or by GSocketListener when accepting a new client.

The type of the GSocketConnection object returned from these calls depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a GTcpConnection.

Choosing what type of object to construct is done with the socket connection factory, and it is possible for 3rd parties to register custom socket connection types for specific combination of socket family/type/protocol using `g_socket_connection_factory_register_type()`.

To close a GSocketConnection, use `g_io_stream_close()`. Closing both substreams of the GIOStream separately will not close the underlying GSocket.

## Functions

### g_socket_connection_connect ()

    gboolean
    g_socket_connection_connect (GSocketConnection *connection,
                                 GSocketAddress *address,
                                 GCancellable *cancellable,
                                 GError **error);

Connect `connection` to the specified remote address.

#### Parameters

connection | a GSocketConnection |
address | a GSocketAddress specifying the remote address. |
cancellable | a `GCancellable` or `NULL`. | [nullable]
error | GError for error reporting, or `NULL` to ignore. |

#### Returns

`TRUE` if the connection succeeded, `FALSE` on error

Since: 2.32

### g_socket_connection_connect_async ()

    void
    g_socket_connection_connect_async (GSocketConnection *connection,
                                       GSocketAddress *address,
                                       GCancellable *cancellable,
                                       GAsyncReadyCallback callback,
                                       gpointer user_data);

Asynchronously connect `connection` to the specified remote address.

This clears the “blocking” flag on `connection` 's underlying socket if it is currently set.

Use `g_socket_connection_connect_finish()` to retrieve the result.

#### Parameters

connection | a GSocketConnection |
address | a GSocketAddress specifying the remote address. |
cancellable | a `GCancellable` or `NULL`. | [nullable]
callback | a GAsyncReadyCallback. | [scope async]
user_data | user data for the callback. | [closure]

Since: 2.32

### g_socket_connection_connect_finish ()

    gboolean
    g_socket_connection_connect_finish (GSocketConnection *connection,
                                        GAsyncResult *result,
                                        GError **error);

Gets the result of a `g_socket_connection_connect_async()` call.

#### Parameters

connection | a GSocketConnection |
result | the GAsyncResult |
error | GError for error reporting, or `NULL` to ignore. |

#### Returns

`TRUE` if the connection succeeded, `FALSE` on error

Since: 2.32

### g_socket_connection_is_connected ()

    gboolean
    g_socket_connection_is_connected (GSocketConnection *connection);

Checks if `connection` is connected. This is equivalent to calling `g_socket_is_connected()` on `connection` 's underlying GSocket.

#### Parameters

connection | a GSocketConnection |

#### Returns

whether `connection` is connected

Since: 2.32

### g_socket_connection_get_local_address ()

    GSocketAddress *
    g_socket_connection_get_local_address (GSocketConnection *connection,
                                           GError **error);

Try to get the local address of a socket connection.

#### Parameters

connection | a GSocketConnection |
error | GError for error reporting, or `NULL` to ignore. |

#### Returns

a GSocketAddress or `NULL` on error. Free the returned object with `g_object_unref()`.

[transfer full]

Since: 2.22

### g_socket_connection_get_remote_address ()

    GSocketAddress *
    g_socket_connection_get_remote_address
                                   (GSocketConnection *connection,
                                    GError **error);

Try to get the remote address of a socket connection.

Since GLib 2.40, when used with `g_socket_client_connect()` or `g_socket_client_connect_async()`, during emission of `G_SOCKET_CLIENT_CONNECTING`, this function will return the remote address that will be used for the connection. This allows applications to print e.g. "Connecting to example.com (10.42.77.3)...".

#### Parameters

connection | a GSocketConnection |
error | GError for error reporting, or `NULL` to ignore. |

#### Returns

a GSocketAddress or `NULL` on error. Free the returned object with `g_object_unref()`.

[transfer full]

Since: 2.22

### g_socket_connection_get_socket ()

    GSocket *
    g_socket_connection_get_socket (GSocketConnection *connection);

Gets the underlying GSocket object of the connection. This can be useful if you want to do something unusual on it not supported by the GSocketConnection APIs.

#### Parameters

connection | a GSocketConnection |

#### Returns

a GSocket or `NULL` on error.

[transfer none]

Since: 2.22

### g_socket_connection_factory_create_connection ()

    GSocketConnection *
    g_socket_connection_factory_create_connection
                                   (GSocket *socket);

Creates a GSocketConnection subclass of the right type for `socket` .

#### Parameters

socket | a GSocket |

#### Returns

a GSocketConnection.

[transfer full]

Since: 2.22

### g_socket_connection_factory_lookup_type ()

    GType
    g_socket_connection_factory_lookup_type
                                   (GSocketFamily family,
                                    GSocketType type,
                                    gint protocol_id);

Looks up the GType to be used when creating socket connections on sockets with the specified `family` , `type` and `protocol_id` .

If no type is registered, the GSocketConnection base type is returned.

#### Parameters

family | a GSocketFamily |
type | a GSocketType |
protocol_id | a protocol id |

#### Returns

a GType

Since: 2.22

### g_socket_connection_factory_register_type ()

    void
    g_socket_connection_factory_register_type
                                   (GType g_type,
                                    GSocketFamily family,
                                    GSocketType type,
                                    gint protocol);

Looks up the GType to be used when creating socket connections on sockets with the specified `family` , `type` and `protocol` .

If no type is registered, the GSocketConnection base type is returned.

#### Parameters

g_type | a GType, inheriting from `G_TYPE_SOCKET_CONNECTION` |
family | a GSocketFamily |
type | a GSocketType |
protocol | a protocol id |

Since: 2.22

## Types and Values

### GSocketConnection

    typedef struct _GSocketConnection GSocketConnection;

A socket connection GIOStream object for connection-oriented sockets.

Since: 2.22

## Property Details

### The `“socket”` property

      “socket”                   GSocket *

The underlying GSocket.

Owner: GSocketConnection

Flags: Read / Write / Construct Only

## See Also

GIOStream, GSocketClient, GSocketListener