commit af517f56d64118520aa0c8456318dd9ec3307e94
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Aug 31 13:59:50 2015 -0700

    Bump version to 1.1.1
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit d1f9c16b1a8187110e501c9116d21ffee25c0ba4
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Mon Aug 17 16:01:44 2015 -0500

    Use secure_getenv(3) to improve security
    
    This patch is in response to the following security vulnerabilities
    (CVEs) reported to NVIDIA against libvdpau:
    
    CVE-2015-5198
    CVE-2015-5199
    CVE-2015-5200
    
    To address these CVEs, this patch:
    
    - replaces all uses of getenv(3) with secure_getenv(3);
    - uses secure_getenv(3) when available, with a fallback option;
    - protects VDPAU_DRIVER against directory traversal by checking for '/'
    
    On platforms where secure_getenv(3) is not available, the C preprocessor
    will print a warning at compile time. Then, a preprocessor macro will
    replace secure_getenv(3) with our getenv_wrapper(), which utilizes the check:
    
      getuid() == geteuid() && getgid() == getegid()
    
    See getuid(2) and getgid(2) for further details.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Florian Weimer <fweimer@redhat.com>

commit 47fd4e8ec55e37f9d9e7583090f35929bfe63937
Author: Bibhuti Prusty <bprusty@nvidia.com>
Date:   Mon May 11 17:26:17 2015 +0000

    Add tracing for HEVC picture info
    
    Signed-off-by: Bibhuti Bhushan Prusty <bprusty@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 77e9c3456ab0cd2190381754ca6f82e3710b67a9
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Thu Apr 23 15:43:21 2015 -0500

    Fix Doxygen typo: s/no queued/not queued/
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Robert Morell <rmorell@nvidia.com>

commit 3b3bf77ad67957be69b76c1c94dce981d75c4e9a
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Wed Mar 18 23:50:31 2015 +0000

    autogen.sh: update/copy over from mesa
    
    This commit addresses three concerns:
     - Places quotes around variables. Otherwise things will fail badly if
    either one of then contains space.
     - Adds --force to autoreconf, which will ensure that the build is
    regenerated, if one updates autotools.
     - Honours the NOCONFIGURE variable, which is set by gnome-continuous
    (iirc).
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit e4681ab2b71638a48fc857669903f7ac7ec8b3cb
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Wed Mar 18 23:50:30 2015 +0000

    configure.ac: remove AM_MAINTAINER_MODE
    
    Using this macro can lead to various security issues, as pointed out in
    the automake manual. Follow the example set by most X components and
    remove it from the build.
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 19b9af8db20a1d3db882647e95682f46ecdf266e
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Wed Mar 18 23:50:29 2015 +0000

    .gitignore: add compile
    
    Yet another artefact from the autotools buildsystem.
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 01e45a95380aafc9ea2d3662114dbde7146a8fc8
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Sat Feb 7 11:45:19 2015 -0800

    Remove pdflatex dependency
    
    PDF documentation isn't enabled, so pdflatex isn't used.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 0962da95cdf1d87a883d1d0db7d2697d6d103348
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Mar 16 14:31:31 2015 -0700

    Bump version to 1.1
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 0b3d6a0387c1a4b494349c9385c81e06992d80ad
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Mar 16 12:15:17 2015 -0700

    Change HEVC profile numbers to 100 through 104
    
    libvdpau 1.0 contained an error in its HEVC picture info structures.  Rather
    than try to maintain backward compatibility with the incorrect definition, the
    existing VdpPictureInfoHEVC was updated to contain the fixed definition.  Since
    the new structure is no longer compatible with the ABI defined by libvdpau 1.0,
    change the profile numbers for HEVC so that software built against the incorrect
    definition will not recognize the new profiles.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>

commit 8e1e235cbd81ed49b2646cf344503587b4e7a70a
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Fri Mar 13 13:39:35 2015 -0500

    Fix error in sizes of H265 column width and row height, arrays
    
    An NVIDIA internal hardware document noted:
    
     #define MAX_TILE_COLS 20
     #define MAX_TILE_ROWS 22
    
    As of this writing the VDPAU API writes:
    
        /** Only need to set 0..num_tile_columns_minus1. The struct
            definition reserves up to the maximum of 22. Invalid values are
            ignored. */
        uint16_t column_width_minus1[22];
        /** Only need to set 0..num_tile_rows_minus1. The struct
            definition reserves up to the maximum of 20. Invalid values are
            ignored.*/
        uint16_t row_height_minus1[20];
    
    This is not correct. The correct definitions ought to be:
    
        uint16_t column_width_minus1[20];
        uint16_t row_height_minus1[22];
    
    The H.265 Specification does not give an explicit range for the sizes
    of these arrays. It is possible to calculate an upper limit for a particular
    video frame implicitly using these equations:
    
    MinCbLog2SizeY = log2_min_luma_coding_block_size_minus3 + 3 (7-10)
    CtbLog2SizeY = MinCbLog2SizeY + log2_diff_max_min_luma_coding_block_size (7-11)
    CtbSizeY = 1 << CtbLog2SizeY (7-13)
    PicWidthInCtbsY = Ceil( pic_width_in_luma_samples ÷ CtbSizeY ) (7-15)
    num_tile_columns_minus1 ϵ [0, PicWidthInCtbsY − 1]
    
    (num_tile_rows_minus1 is similar)
    
    For a video with:
    log2_min_luma_coding_block_size_minus3 = 0
    log2_diff_max_min_luma_coding_block_size = 0
    pic_width_in_luma_samples = 4096
    
    num_tile_columns_minus1 < 512
    
    This seems patological. Perhaps we could cap column_width_minus1[] and
    row_height_minus1[] at 32 or 64 elements apiece if other hardware
    implementations saw a reason to do so.
    
    This change as proposed does not alter the size of VdpPictureInfoHEVC, but
    it *does* change the ABI. We can either add it as a fixup to the just
    released VDPAU 1.0, or create a follow-on patch structure. Since few have
    adopted VdpPictureInfoHEVC since Monday my preference is to fix the
    existing structure.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Acked-by: Aaron Plattner <aplattner@nvidia.com>

commit 686633d21b10293a10c1d6ba77499b0d67c23056
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Mar 9 14:22:56 2015 -0700

    Bump version to 1.0
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 705a8166e03446f77143455c270d9f69fc459eb8
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Jan 29 13:11:25 2015 -0800

    Use member groups to simplify documentation
    
    For lists of fields that are copied or derived from the video bitstreams, use
    Doxygen member groups to document them once as a block, rather than copying the
    text "Copy of the <whatever> bitstream field." all over the place.  This groups
    the fields together in the HTML.
    
    Reviewed-by: Christian König <christian.koenig@amd.com>
    v2: Rebase on top of José's HEVC work.
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>

commit c199b6107fda78cc575f0bdace6327e85add7fa9
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Mon Feb 9 12:40:11 2015 -0600

    Extend the VDPAU API to support H.265/HEVC Decoding
    
    This patch adds an API for player applications to utilize VDPAU for
    hardware-accelerated playback of H.265/HEVC streams.
    
    The goals of this API are:
    - enable hardware accelerated decoding of H.265/HEVC content under VDPAU;
    - provide a reference implementation for H.265/HEVC hardware decoding that
      is vendor agnostic;
    - provide enough data for H.265/HEVC hardware acceleration implementations
      from multiple vendors to be able to use the same API;
    
    This patch is written against "version one" of the H.265/HEVC Specification,
    Rec. ITU-T H.265 (04/2013), available at:
    
        http://handle.itu.int/11.1002/1000/12296
    
    A future patch against this header may address bug fixes, and may support
    the new features described in "version two" of the H.265/HEVC Specification,
    Rec. ITU-T H.265 v2 (10/2014).
    
    Note that the API does need to be self documenting with Doxygen markup,
    which we (NVIDIA) will generate and post as an update to our public VDPAU
    documentation.
    
    This is version 8 of the patch.
    
    Version 1 was the original version.
    
    Version 2 was a minor cleanup change.
    
    Version 3 incorporated 10- and 12-bit formats.
    
    Version 4 clarified some documentation related to H.265/HEVC support.
    
    Version 5 clarified some documentation related to H.265/HEVC support
    and correcting the Specification URI above.
    
    Version 6 further corrected the Specification URI above, re-ordered the
    fields in VdpPictureInfoHEVC to agree with the Specification, and added
    additional documentation for some fields. It also corrected some cosmetic
    indentation errors.
    
    Version 7 removed the sps_sub_layer_ordering_info_present_flag, added a
    note on implementing clauses 8.3 through 8.7, clarified the meaning of
    sps_max_dec_pic_buffering_minus1, moved the scaling lists to follow
    scaling_list_enabled_flag, clarified comments on pps_beta_offset_div2
    and pps_tc_offset_div2, and added "Ignored otherwise." or "Invalid
    values are ignored" comments to several fields.
    
    Version 8 truncated a number of fields related to reference pictures to
    8 bit types, e.g. uint8_t.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Acked-by: Christian König <christian.koenig@amd.com>

commit 1836c6bc73a1f505490f67144e2d37c4d8646685
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Fri Dec 19 09:33:09 2014 -0800

    Bump version to 0.9
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 3282da12b84ee9eb73e6a93988e419c6d2f43d4e
Author: Karthikeyan Sreenivasan <ksreenivasan@nvidia.com>
Date:   Thu Dec 11 13:09:03 2014 -0800

    Add support for H.264 Hi444PP in VDPAU API
    
    The current patch adds a new struct VdpPictureInfoH264Predictive which
    contains the necessary fields to support High 444 Predictive Profile.
    
    The patch adds VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE (currently
    only with 8 bit depth support). Additional profiles and levels will
    be added in a future update.
    
    Videos of VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE profile must use
    VdpPictureInfoH264Predictive.
    
    This patch adds lossless decode support to VDPAU API via the
    qpprimey_zero_transform_bypass_flag in struct
    VdpPictureInfoH264Predictive.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
    Reviewed-by: Christian König <christian.koenig@amd.com>
    Acked-by: Rémi Denis-Courmont <remi@remlab.net>

commit 3e191f7d4524a077adce5e54742347ffa49fee24
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Nov 20 13:25:05 2014 -0800

    vdpau.h: define a more strict ABI policy
    
    Because structures defined in vdpau.h may be used outside of the libvdpau
    interface itself, it's important for them to not change, even to add new fields
    to the end.  Clarify this by tightening the restriction on how structures can be
    modified.
    
    This means that we can also *relax* the restriction on versioned structures that
    says that they can only be extended by adding fields to the end.  As long as
    uint32_t struct_version is the first field of the structure, the implementation
    can look at that to determine the complete layout of the rest of the fields.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Christian König <christian.koenig@amd.com>

commit 3162456bb876ffe4bd606968071857e87226d76f
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Wed Oct 29 14:47:02 2014 +0200

    vdpau_wrapper: protect concurrent access to _imp_get_proc_address
    
    The wrapper, as it's currently written, cannot cope with more than one
    VdpGetProcAddress implementation. Luckily, this should hardly ever
    happen.
    
    This patch protects access to the _imp_get_proc_address variable to
    conform to the memory model, and ensures that a single VDPAU
    implementation is used - failing safe if not so.
    
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 9899f7b79f4c33b05d27b0409ab17268dc476b06
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Wed Oct 29 14:47:01 2014 +0200

    vdpau_wrapper: make initialization of library handles thread-safe
    
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit c285f0a78cb87340dc9d6a373f69c92ad95f3fe2
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Wed Oct 29 14:47:00 2014 +0200

    vdpau_wrapper: make the fixes initialization thread-safe
    
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 06215a32a6e321f27a5c56aa2c6d91c2771a6cc0
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Wed Oct 29 14:46:59 2014 +0200

    configure: add test for POSIX threads
    
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit ea92efbf0eb25c0f3681d1416b798f25cded727d
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Tue Oct 28 17:28:39 2014 +0200

    vdpau: define some more H.264/AVC decoding profiles
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit a50e71b209e16abf94e79a9e72e866b22eb959e5
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Tue Oct 28 17:28:38 2014 +0200

    vdpau.h: improve constant expansion safety
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 9cb73ed998a6a90b311b32719f04343e53daa3d3
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Tue Oct 28 17:20:09 2014 +0200

    test: fix incomplete prototype
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 63375e140bf73e779e47a2e9793259ea8de4eeef
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Wed Oct 29 08:36:13 2014 +0200

    test: remove assignment-as-truth-value warning
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit ad1e737a33c2421996e6c0505eccd2c0dc73e2fa
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Tue Oct 28 17:20:07 2014 +0200

    test: do not clobber CFLAGS
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit ce52a8779336d8619b45c6e3790a58da925e7845
Author: Rémi Denis-Courmont <remid@nvidia.com>
Date:   Tue Oct 28 17:20:06 2014 +0200

    vdpau_wrapper: remove unused parameter warnings
    
    Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 753e17579d1a3063fd43db25aa63f1047fa97791
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Tue Oct 28 12:59:33 2014 -0700

    vdpau_x11.h: update stale comment about how libvdpau finds drivers
    
    When this comment was written, it wasn't clear how the library was going to
    figure out which back-end driver to load.  Since then, the wrapper has been
    updated to make DRI2 that "VDPAU-specific X extension."
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>

commit 2eac88762628498c0d57c56a4ec871927e313e5f
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Tue Oct 28 13:25:14 2014 -0500

    vdpau_x11 - fix typo
    
    Signed-off-by: José Hiram Soltren <jsoltren@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit a2386ece473462b311c359f02975d2f8faeffe59
Author: Robert Morell <rmorell@nvidia.com>
Date:   Fri Sep 5 19:16:28 2014 -0700

    vdpau_trace: Fix GCC 4.8 build warnings
    
    vdpau_trace.cpp: In function 'void _vdp_cap_dump_video_mixer_attribute_value(VdpVideoMixerAttribute, const void*, bool)':
    vdpau_trace.cpp:539:48: error: cast from type 'const void*' to type 'const float (**)[3][4]' casts away qualifiers [-Werror=cast-qual]
                     ptr = *(VdpCSCMatrix const * *)value;
                                                    ^
    vdpau_trace.cpp: In function 'void _vdp_cap_dump_bitstream_buffer_list(uint32_t, const VdpBitstreamBuffer*)':
    vdpau_trace.cpp:1175:52: error: cast from type 'const void* const' to type 'uint8_t* {aka unsigned char*}' casts away qualifiers [-Werror=cast-qual]
                 uint8_t * ptr = (uint8_t * )buffers[0].bitstream;
                                                        ^
    
    Signed-off-by: Robert Morell <rmorell@nvidia.com>
    Reviewed-by: Stephen Warren <swarren@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit a5c724f8d9e7192f5cdb96ad943ba24052d232b1
Author: José Hiram Soltren <jsoltren@nvidia.com>
Date:   Tue Aug 26 16:41:06 2014 -0500

    Clarify type of source_surface as VDP_INVALID_HANDLE
    
    (version 2, supercedes "Clarify type of source_surface")
    
    VDPAU takes special action if source_surface is VDP_INVALID_HANDLE,
    not if it is NULL, in both VdpOutputSurfaceRenderOutputSurface
    and VdpOutputSurfaceRenderBitmapSurface.
    
    Reviewed-by: Christian König <christian.koenig@amd.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 6cb973e59d7b3fa50404d9d0ec30476ad1753bfd
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Sat Jul 19 11:01:47 2014 -0700

    vdpau: do not export _vdp_DRI2* functions
    
    Neither one is part of the public API, thus should never be used outside
    of the library itself.
    
    Add macro PRIVATE, that is used to annotate the function visibility by
    setting __attribute__((visibility("hidden"))).
    
    v2: Provide only PRIVATE macro. Requested by Aaron.
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 9d27eb0a3947603c061607b94515e906d47c1b8a
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Sat Jul 19 08:22:37 2014 -0700

    trace: properly annotate private functions as static
    
    The following three were never a part of the public API and as such
    should have never been exported by libvdpau_trace.so
    
    Correct that by marking them as static, thus allowing the compiler
    to hide them from the exported namespace.
    
    _vdp_cap_init_planes_adapt_surface_video
    _vdp_cap_init_planes_adapt_surface_bitmap
    _vdp_cap_init_planes_adapt_surface_output
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 6dd2fa1ffb567b5062293816deb2fc66723f2860
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Tue Jul 1 09:16:05 2014 -0700

    Bump version to 0.8
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit ee9491a1216f47e10cbb551391a01c7fcde940d2
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Mon Mar 10 13:12:30 2014 -0700

    Add VDPAU_DRIVER_PATH support
    
    Allow the user to specify the location of the backend driver,
    via the VDPAU_DRIVER_PATH environment variable. This allows
    easier testing of VDPAU backends without the need to rebuild
    libvdpau.
    
    Inspired by LIBGL_DRIVERS_PATH from mesa.
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Acked-by: Stephen Warren <swarren@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 186195b1a84f2517205522e7ab8e0f62ad61c329
Author: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Date:   Tue Feb 18 14:48:16 2014 -0800

    Fix incorrect VdpPictureInfo typedef.
    
    VdpPictureInfo should not be a pointer, otherwise the
    VdpDecoderRender function signature asks for a pointer to a pointer.
    But it really does expect a pointer directly to e.g. VdpPictureInfoH264.
    
    Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
    Tested-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
    Reviewed-by: Stephen Warren <swarren@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 903d961a802ae65a9ecf014929a3ad3f50c6faf6
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Fri Jan 17 11:12:24 2014 -0800

    trace: remove trailing whitespace
    
    Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 7748591f9ba57483528972e36693536f27ce1f20
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Aug 1 13:42:28 2013 -0700

    Bump version to 0.7
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 556e43bf1640c998aed137a38d403df8c72067bd
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Aug 1 13:48:17 2013 -0700

    trace: delete unused _vdp_cap_dump_point
    
    Nothing actually uses VdpPoint, so this tracing function was never called.  I
    left the VdpPoint type in vdpau.h for now, just in case anyone actually uses it
    themselves.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 30ca342707d77649fa79fa19ba3f6658b2c59092
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Aug 1 13:38:50 2013 -0700

    Make init_config and init_fixes static
    
    Fixes -Wmissing-prototypes warnings.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 22a2f15f3e5f36641f72211da9f786b6778d0481
Author: Dave Airlie <airlied@redhat.com>
Date:   Wed Jul 24 20:29:28 2013 -0700

    vdpau: add prime support at connection setup
    
    This just ports the code from the mesa glx setup into vdpau,
    this just picks the correct driver to load on the client side,
    
    at least for gallium/vl code we need another similiar change
    inside the driver code to pick the correct drm device.
    
    Signed-off-by: Dave Airlie <airlied@redhat.com>
    Tested-by: Martin Peres <martin.peres@ensi-bourges.fr>
    Tested-by: Hohahiu <rakothedin@gmail.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Bug: https://bugs.freedesktop.org/show_bug.cgi?id=67283

commit e6c11e0be829b0a80a3b020f7f9f56e0c7d0585a
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Jul 22 13:54:13 2013 -0700

    Don't leak the vdpau_wrapper.cfg file pointer
    
    init_config opens vdpau_wrapper.cfg and reads its contents, but never closes it.
    This causes a file descriptor leak if libvdpau is unloaded and reloaded.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Andy Ritger <aritger@nvidia.com>
    Reviewed-by: Josep Torra <josep@fluendo.com>

commit 626037b813cf19d9a0ddde9c4a5a39f8df951478
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Jul 22 14:43:23 2013 -0700

    init_config: remove unused local variable 'ret'
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit af29b18ed000c0f82bf3805902393e7bb0e5b7e7
Author: Kiran Pawar <kpawar@nvidia.com>
Date:   Mon Aug 1 02:07:29 2011 -0700

    trace: fix Coverity dead code warnings
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 5a5969684bdfeca3bd0dd9b21c1da406b225dab1
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Fri Feb 1 15:34:34 2013 -0800

    Bump version to 0.6
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit d00042fdb33ba4c2a263fef65254f77f18bac9c2
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Jan 24 15:06:32 2013 -0800

    test: add a dlclose test
    
    Closing an X display that had a VDPAU device created on it causes a crash.
    
    Work around an identical libXext dlclose bug with the "Generic Event Extension"
    by dlopening libXext.so.6 and leaving it open.
    
    Original bug discovered and fixed by Robert Morell <rmorell@nvidia.com> in
    commit 3b43955c7324e1d213a3134387767722f34e2356.
    
    v2: Don't SKIP if creating the device fails.  Just attempting to create the
    device installs the DRI2 extension that causes the problem.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Robert Morell <rmorell@nvidia.com>

commit 99d6a9b2102b6098c1b7e7f5ed9222ba3db13ce6
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Jan 24 08:14:46 2013 -0600

    Use AC_CONFIG_HEADERS instead of AM_CONFIG_HEADER to appease automake 1.13
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 3b43955c7324e1d213a3134387767722f34e2356
Author: Robert Morell <rmorell@nvidia.com>
Date:   Tue Jan 22 13:26:56 2013 -0800

    Fix leaked extension info on library unload
    
    In this sequence:
    dlopen(libvdpau.so)
    vdp_device_create_x11(dpy, ...)
    dlclose(libvdpau.so)
    XCloseDisplay(dpy)
    
    the process will attempt to call the address at which DRI2CloseDisplay
    was previously mapped, possibly resulting in a SEGV.
    
    Instead of tracking displays to which we've added hooks and cleaning up
    the extension on library unload or display close, simply clean up after
    ourselves once we have the data we need.
    
    Signed-off-by: Robert Morell <rmorell@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Tested-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit fb5f05b0b395bdfee1808b85f673fcf901afca3f
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Jan 24 08:16:46 2013 -0600

    Change mailing list to vdpau@lists.freedesktop.org
    
    Users should address questions there instead of to xorg@lists.freedesktop.org.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Acked-by: Robert Morell <rmorell@nvidia.com>

commit 837c63d77f2cedf8345328efa9961739def47607
Author: James Le Cuirot <chewi@aura-online.co.uk>
Date:   Fri Jan 18 01:22:55 2013 -0800

    Make use of dri2proto_CFLAGS when building.
    
    Signed-off-by: James Le Cuirot <chewi@aura-online.co.uk>
    Reviewed-by: Robert Morell <rmorell@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 365566616381f7219f7fa7f603bcd4e96fad41f2
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Tue Sep 4 09:32:35 2012 -0700

    Bump version to 0.5
    
    Also add authors to the AUTHORS file.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit ca9e637c61e80145f0625a590c91429db67d0a40
Author: Stephen Warren <swarren@wwwdotorg.org>
Date:   Tue May 1 20:27:24 2012 -0700

    Implement workarounds for Adobe Flash bugs
    
    Implement two workarounds:
    
    1) Swap U and V planes to VdpVideoSurfacePutBitsYCbCr to fix blue-tinged
       videos.
    
    2) Disable VdpPresentationQueueSetBackgroundColor, so that Flash doesn't
       set the background to pure black or pure white, which would cause the
       VDPAU image to bleed through to other parts of the desktop with those
       very common colors.
    
    These workarounds are only enabled when running under Flash player, and
    may be individually controlled via /etc/vdpau_wrapper.cfg, should they
    ever need to be disabled.
    
    Note that this code stores the VDPAU backend function pointers as global
    variables, which is technically incorrect. However, the likelihood of
    any known VDPAU implementation ever returning different values for these
    pointers within a single process is zero. If this becomes a problem, a
    hash table of VdpDevice to the stored pointers should be implemented.
    
    Signed-off-by: Stephen Warren <swarren@wwwdotorg.org>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    [aplattner@nvidia.com: fixed distcheck by changing it to dist_libvdpausysconf_DATA]

commit 4262513e67c3572ed19bd796ec6180cdde7ccb7e
Author: Kiran Pawar <kpawar@nvidia.com>
Date:   Fri Aug 5 11:45:18 2011 +0530

    vdpau_wrapper.c: Track dynamic library handles and free them on exit using __attribute__((destructor))
    
    Signed-off-by: Kiran Pawar <kpawar@nvidia.com>
    Tested-by: Aaron Plattner <aplattner@nvidia.com>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit c4a2273edb161c2e3c7847a91db4aa514c073fe3
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Wed Sep 8 10:11:28 2010 -0700

    Bump version to 0.4.1
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 581d8bbcd36b85fb368446180053204118829fc1
Author: Anssi Hannula <anssi.hannula@iki.fi>
Date:   Sun Sep 5 13:04:17 2010 +0300

    vdpau.h: Clarify video mixer field amount recommendation
    
    Reviewed-by: Stephen Warren <swarren@nvidia.com>
    Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 7a10510e181fdbc45943debd769c5bc6e963d802
Author: Stephen Warren <swarren@nvidia.com>
Date:   Wed Feb 10 14:51:58 2010 -0800

    More doc issues pointed out by Xine authors.
    
      * Fix Doxygen warning; it gets confused by quotes.
      * Add subsection names, so part of the title doesn't get swallowed as the
        subsection name.
      * Document data required from MPEG-4 Part 2 & DivX bitstream.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 74b9e369ab9e3094742595b0f1deabe30f00cefc
Author: Stephen Warren <swarren@nvidia.com>
Date:   Mon Feb 8 10:49:10 2010 -0800

    vpdau.h: Fix typo and clarify wording.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 76fdf83a7690ce366edbd4816b3c4b6728eeb9ee
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Jan 28 15:01:25 2010 -0800

    Bump version to 0.4
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 341c7e49b8c98f1a7b1a3ae719f15acd694719ca
Author: Stephen Warren <swarren@nvidia.com>
Date:   Thu Jan 28 15:00:32 2010 -0800

    trace: Fix a picture info bracket mismatch.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit f3bbd295d310d6ea44f00fa6c787a7427f01cd05
Author: Stephen Warren <swarren@nvidia.com>
Date:   Thu Jan 28 14:58:40 2010 -0800

    YV12 documentation fix.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 4e2b6f38f640f341ec49336aaaccfb136decbdff
Author: Stephen Warren <swarren@nvidia.com>
Date:   Thu Jan 28 14:56:59 2010 -0800

    Documentation enhancements for Uoti from ffmpeg.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 97331f1c8ee7c83f0dd6dff0ecc5bc51bf78022b
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Wed Jan 27 18:17:23 2010 -0800

    Update the COPYING copyright date to include recent changes
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 3c02e5c68ef9480a0f9e5c3af5b09e6b3dcd981d
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Wed Jan 27 18:16:41 2010 -0800

    Query DRI2 for the driver name.
    
    If the VDPAU_DRIVER environment variable is not set, use DRI2Connect to query
    the VDPAU driver name from the X server.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Stephen Warren <swarren@nvidia.com>

commit a9c69d294ae41fffadb432caa66917a4e7d107a8
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Dec 14 10:52:41 2009 -0800

    $(docdir) apparently requires autoconf 2.60

commit 72c3ea0d5705ac5b21e5096742d9ec57573e543d
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Fri Nov 20 11:54:36 2009 -0800

    Bump version to 0.3

commit e864d59682b91bf9d596c2dadc657c932fae32e1
Author: Stephen Warren <swarren@nvidia.com>
Date:   Tue Nov 17 14:04:33 2009 -0800

    Update VDPAU_VERSION and add VDPAU_INTERFACE_VERSION
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

commit 0537b13e292bc772e984872a3986e41fb51f9258
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Tue Nov 17 00:18:05 2009 -0800

    Move VDPAU drivers into their own module directory.
    
    * Add a --with-module-dir configure parameter.
    
    * Pass the moduledir into the wrapper.  Use it to construct the path to search
      for drivers.  Require drivers to end in a ".1" version, in case we ever want
      to rev. the interface between the wrapper and the drivers.
    
    * If no driver is found in the new module dir, look for one in the default
      search paths.  This is intended to find libvdpau_nvidia.so for drivers that
      predate the change to move it, and can be removed in the future.
    
    * Stash the moduledir into vdpau.pc.  Drivers can find this with
      `pkg-config --variable=moduledir vdpau`.
    
    * Add a version to libvdpau_trace.so in case the interface between it and
      libvdpau.so ever changes.
    
    * Install libvdpau_trace.so.1 to moduledir instead of libdir.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Acked-by: Stephen Warren <swarren@nvidia.com>

commit f1f2b25e39b7092a94067f1c787a9b5c5c58bb5d
Author: Stephen Warren <swarren@nvidia.com>
Date:   Fri Oct 23 15:47:32 2009 -0700

    Documentation updates.
    
    Signed-off-by: Stephen Warren <swarren@nvidia.com>
    Reviewed-by: Aaron Plattner <aplattner@nvidia.com>

commit cf794deacff4e9cec47d539a717d12c8865543ea
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Fri Oct 23 14:55:17 2009 -0700

    Fix distcheck.
    
    * Uninstall the docs if they were installed.
    * Remember to distribute Doxyfile and vdpau_data_flow.png in the
      tarball.
    
    Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
    Reviewed-by: Stephen Warren <swarren@nvidia.com>

commit fceec0aa07e4acb471e80c0ecb7a1d5724025874
Author: Aaron Plattner <aaron@weasel.nvidia.com>
Date:   Fri Sep 25 17:24:01 2009 -0700

    Build documentation.
    
    Detect when doxygen, dot, and pdflatex are installed.  When they are, enable
    documentation.  Add --enable-documentation and --disable-documentation to
    override the autodetection.  Install the docs to the configured docdir (usually
    $prefix/share/doc/libvdpau).

commit 2af62b19ede3365a437225ae71a2d5ee203e7b47
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Thu Sep 17 11:33:00 2009 -0700

    Use XORG_CHANGELOG to generate the changelog.
    
    Steal the XORG_CHANGELOG macro from X.Org and stash it in acinclude.m4.

commit f13dd1050569359016a925dfd7a4af234ce68668
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Sep 14 14:01:05 2009 -0700

    Bump version to 0.2 for new features

commit 46e791147ac43ecd2fbfbc6bdf3bebda9030b51e
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Fri Sep 4 12:27:12 2009 -0700

    Updates for the NVIDIA 190.32 driver release.
    
    Add profiles for MPEG-4 part 2, DivX 4, and DivX 5.  Also add new high quality
    scaling options.

commit 50925e6b95aa9eaebd26c35f1f8f6af7acec4814
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Mon Aug 17 17:25:43 2009 -0700

    Add a check for -ldl, stolen from xorg-server's configure.ac.
    
    Signed-off-by: Nicolas Chauvet <kwizart@gmail.com>

commit 7fa59a29b65da47cbee52d92280306edda5ae317
Author: Aaron Plattner <aplattner@nvidia.com>
Date:   Wed Jul 8 16:16:48 2009 -0700

    libvdpau_trace cleanups
[--snip--]
