Current maintainers: John F. Fay, Diederick C. Niehorster, John Tsiombikas


Pawel W. Olszta <olszta@sourceforge.net>
    the person to be blamed for freeglut

Andreas Umbach <marvin@dataway.ch>
    the first person to contribute to the freeglut project,
    contributed the cube and sphere geometry code

Steve Baker <sjbaker1@airmail.net>
    joystick code (from his great PLIB), numerous hints 
    tips on the freeglut usability
    and for taking the project over when Pawel bowed out

Christopher John Purnell
Don Heyse
Dave McClurg
John F. Fay
Norman Vine
Daniel Wagner
Sven Panne <sven.panne@aedion.de>
    contributing to the project, using the product, and generally keeping it going

Brian Paul
Eric Sandall
    giving us the oomph! to make an official release

James 'J.C.' Jones
    designing the new website

John Tsiombikas <nuclear@mutantstargoat.com>
    mostly on the UNIX/X11 side of things.

Sylvain Beucler
    support for Android, X11/EGL, OpenGL(ES) 2.x, misc fixes

Manuel Bachmann
    support for Wayland

Diederick C. Niehorster
Chris Marshall
Clive McCarthy
Eero Pajarre
Florian Echtler
Matti Lehtonen

Vincent Simonetti
    support for BlackBerry

Alberto Mardegan
    support for nintendo Wii/GameCube

Andrew Woods
    native macOS Cocoa backend, man/md doc tools

Petar Katic
    markdown docs conversion

...and all the opengl-gamedev-l people that made Pawel start this project :)
